By Milan Stevanovic
Studying tips on how to write C/C++ code is simply step one. To be a significant programmer, you want to comprehend the constitution and objective of the binary records produced by means of the compiler: item documents, static libraries, shared libraries, and, in fact, executables.
Advanced C and C++ Compiling explains the construct procedure intimately and exhibits the right way to combine code from different builders within the kind of deployed libraries in addition to how you can unravel matters and capability mismatches among your personal and exterior code trees.
With the proliferation of open resource, figuring out those concerns is more and more the accountability of the person programmer. complex C and C++ Compiling brings the entire info had to stream from intermediate to professional programmer jointly in a single position -- an engineering consultant with regards to C/C++ binaries that will help you get the main actual and pertinent info within the fastest attainable time.
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Extra resources for Advanced C and C++ Compiling
The problem of unresolved references in its essential form In order to solve these kinds of problems, a linking stage of resolving the references must happen. What linker needs to do in this situation is to v Examine the sections already tiled together in the program memory map. v Find out which part of the code makes calls outside of its original section. v Figure out where exactly (at which address in the memory map) the referenced part of the code resides. v And finally, resolve the references by replacing dummy addresses in the machine instructions with the actual addresses of the program memory map.
This section is of type SHT_DYNAMIC. See the attributes above (continued) 38 CHAPTER 2 N SIMPLE PROGRAM LIFETIME STAGES Table 2-1. dynstr This section holds the strings needed for dynamic linking, most commonly the strings that represent the names associated with symbol table entries. This section is of type SHT_STRTAB. The attribute type used is SHF_ALLOC. dynsym This section holds the dynamic linking symbol table. This section is of type SHT_DYNSYM. The attribute used is SHF_ALLOC. fini This section holds executable instructions that contribute to the process termination code.
Its impact on the process of building programs happened much before the well-known transition from procedural programming languages toward the object-oriented ones. The initial reasons for dividing the tasks between compiler and linker have been already described in the previous chapters. Briefly, it all started from the useful habit of keeping code in separate source files; then, at compile time it became obvious that compiler could not easily complete the task of resolving the references simply because tiling the code sections into the ultimate puzzle of program memory map had to happen first.
Advanced C and C++ Compiling by Milan Stevanovic